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Atmosphere — Veil

CONNECTING

The whole planet's live weather, breathing as one sustained, unresolved chord. Tens of thousands of particles ride the global wind field. The dissonance only relaxes when the real sky calms — never on a timer, never on a tap.

Read the design notes

Data → Live Open-Meteo current weather for 12 globe-spanning cities, one batched request every 75 s. Per-city instability = high wind + low/falling surface pressure + heavy cloud. Global tension blends the mean with the worst sky.

Sound → A sustained spectral drone. At rest: open fifths + octaves (consonance). As tension rises the partials detune into audible beating, tension tones (minor 2nd, tritone, b9) fade in, and a roughness tremolo deepens. It relaxes back toward consonance only when the data calms. A drifting tonal center and mutating voicing pool mean minute 8 differs from minute 1 — it never loops. Reference: Éliane Radigue's sustained beating drones, with spectral-tension thinking after Grisey.

Light → A WebGPU compute shader advects ~60,000 particles through a wind field built from the 12 city vortices. Speed, turbulence and color-temperature (cool indigo → warm amber/rose) rise with tension. No WebGPU → a readable notice plus a Canvas2D dot fallback; audio always keeps running.

Cycle 3 of the lab's Living Earth spine (after Terra Gamelan and Helios Orbit). See README.md for the full mapping and unverified-surface caveats.

The dream lab — Karel Barnoski